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1. The Relationship between ISK, SP and Gameplay - in Feedback/Requests [original thread]
Something needs to be done about balance. I am good at FPS games, very good. I rank very highly on MAG and BF3, and I play those with blue dots, not elite clans. On DUST I have almost 4mil SP. I have to compete with proto people in PC battles wit...
- by Lazarus Solo - at 2013.06.01 14:49:00
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2. [Request] A Who's Talking Indicator - in Feedback/Requests [original thread]
We need something like this, because PC team chat is a clusterfuck... but 16 names is a long list for the screen. We need it for squads at least, something else needs to happen for team chat.
- by Lazarus Solo - at 2013.05.26 13:54:00
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3. Equipment - deployable small turret - in Feedback/Requests [original thread]
Good idea, just don't have it self-aware.
- by Lazarus Solo - at 2013.05.26 13:51:00
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4. [feedback] DS3 users - have no chances for competition vs top kbm users, no reas... - in Feedback/Requests [original thread]
If the sensitivity of the mouse is different from that of my DS3, then the solution is to put them equal to each other, and then you will hear no complaints from me.
- by Lazarus Solo - at 2013.05.26 13:49:00
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5. Any level 5 Pro. Swarms here? - in Feedback/Requests [original thread]
Yeah AV grenades seem to be really good at the moment.. don't know if they are OP though.
- by Lazarus Solo - at 2013.05.26 13:44:00
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6. Extract Vehicles - in Feedback/Requests [original thread]
Sees-Too-Much wrote: I've had a similar idea, and I'm of two minds on the issue. One the one hand, it would add an interesting tactical option. Deploy vehicles until they are no longer needed, return vehicle and replace with different vehicle....
- by Lazarus Solo - at 2012.09.04 16:34:00
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7. Extract Vehicles - in Feedback/Requests [original thread]
bump
- by Lazarus Solo - at 2012.09.04 15:46:00
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8. Extract Vehicles - in Feedback/Requests [original thread]
In the same way that you can have a vehicle sent to you, how about you let us send them away? I am in a game right now with my drop ship, and nobody wants to be my gunner. Without a gunner I can't survive in this map, so I've had to park it in th...
- by Lazarus Solo - at 2012.09.04 14:53:00
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9. Vehicle Lock - in Feedback/Requests [original thread]
mcbob mcbob wrote: it works both ways. Once, I stole an LAV from someone because 1. I needed it and didn't want to waste money; and 2. he crashed it the last 2 times without getting a kill anyway It still shouldn't give someone the right to ...
- by Lazarus Solo - at 2012.09.03 16:42:00
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10. Forge Gunners Vs Vehicles. - in Feedback/Requests [original thread]
Billi Gene wrote: tanks may be tanks, and well i am happy for them to be so!! I just want the sniper rifle with the special armor piercing rounds that go thru tank hulls and bounce around inside, killing the driver and gunners to be fixed. d...
- by Lazarus Solo - at 2012.09.03 13:33:00
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11. Vehicle Lock - in Feedback/Requests [original thread]
Once you call in any vehicle, the pilot/driver seat should be locked to the owner for at least 15 seconds to make sure incompetent team mates don't steal it and, well, do this... I called in a drop ship behind an objective, and it wasn't dropped ...
- by Lazarus Solo - at 2012.09.03 12:18:00
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12. Forge Gunners Vs Vehicles. - in Feedback/Requests [original thread]
Gyrnius wrote: Lazarus Solo wrote: Flame Highsea wrote: Lazarus Solo wrote: I think the forge guns are way too powerful for what they cost relative to vehicles. and you kill forge gunner with one shot and he needs 4-8 shots to take...
- by Lazarus Solo - at 2012.09.03 09:17:00
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13. Forge Gunners Vs Vehicles. - in Feedback/Requests [original thread]
Flame Highsea wrote: Lazarus Solo wrote: I think the forge guns are way too powerful for what they cost relative to vehicles. and you kill forge gunner with one shot and he needs 4-8 shots to take you and your tank down.. You're foge...
- by Lazarus Solo - at 2012.09.03 08:43:00
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14. Forge Gunners Vs Vehicles. - in Feedback/Requests [original thread]
I think the forge guns are way too powerful for what they cost relative to vehicles.
- by Lazarus Solo - at 2012.09.03 07:59:00
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15. 'FPSer's have worse communication than CCP does - in Feedback/Requests [original thread]
Seems i'm not the only one who feels the FPS part of this MMOFPS is the weakest link. Since they have some sort of partnership with Sony, they should really get some people from Guerrilla Games to sort the FPS part whilst CCP does the MMO. Killzo...
- by Lazarus Solo - at 2012.09.03 00:49:00
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16. Spawn Kills - in Feedback/Requests [original thread]
RolyatDerTeufel wrote: Spawns still need a little work, i've spawn ontop of a red's head before and got the kill. he had to be pissed off. But spawn killing will happen no matter what, if you see someone appear you're going to kill them, don't...
- by Lazarus Solo - at 2012.09.01 19:34:00
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17. Spawn Kills - in Feedback/Requests [original thread]
Vitriol18 wrote: during last nights corp matches i spawned underneath an enemy LAV as it drove over me ; ; Lol. I spawned right in front of an enemy tank earlier. Like 3 metres away. In the middle of the road. That was so close.
- by Lazarus Solo - at 2012.09.01 18:43:00
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18. Spawn Kills - in Feedback/Requests [original thread]
Spawn protection should not be implemented. BF3 has it when you spawn on a squad mate because people used to do it and complained because they spawned on someone who was getting bombed by an Apache attack helicopter and died, which is their own fa...
- by Lazarus Solo - at 2012.09.01 18:14:00
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19. 'FPSer's have worse communication than CCP does - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Lazarus Solo wrote: My main complaint about the game is that the weakest link of this MMOFPS is actually the FPS part. The guns, how the guns control, fire, the hit detection. It needs serious work. I'm used to how BF...
- by Lazarus Solo - at 2012.09.01 18:06:00
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20. Moar servers please - in Feedback/Requests [original thread]
Hexen Fluxx wrote: I have not been able to connect to a game in 5+ days. Uninsalled/reinstalled the dust client (i keep trying to say eve hah) I even connected the PS3 directly to the modem, bypassing my router and any port filtering... Still...
- by Lazarus Solo - at 2012.09.01 17:59:00
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